Worldforge

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New to Worldforge?

An AI Dungeon Master for tabletop role-playing, set in the world of Casmoran.

Play a campaign with the AI as your Dungeon Master, design one to run at your own table, or build characters — in Worldforge's own character builder or the tool of your choice — that you can reuse anywhere. In play, it narrates the world, rolls dice with you, and keeps track of your party as you go. This page covers the few things worth knowing before you start.

The one thing to know first

Your progress only saves when you tell it to. Play happens live in the chat, but nothing is written to your campaign until you close out the session:

End Session → review what changed → Adopt & Save

Leaving mid-session — closing the tab, signing out — loses that session's play. When you reach a good stopping point, hit End Session, look over the summary of what changed, then Adopt & Save. Now it's safe to leave, and you'll pick up exactly there next time.

How a campaign flows

Everything about your campaign — the world state, your party, the story so far — lives in one Campaign Capsule. Play is a loop that reads it, advances it, and writes it back:

  1. Create or load a campaign (see Starting a campaign below).
  2. Play. Talk to the DM. Roll from the dice tray on the left; glance at your party on the right.
  3. End Session. A read-only close: the DM's recap plus a plain list of what changed.
  4. Adopt & Save. This is the step that writes your progress into the capsule.
  5. Reload anytime and the campaign opens right where you last saved.

Starting a campaign

From the Main Menu — where you land after signing in, and one click on the Worldforge wordmark anytime — the Campaigns door opens your campaign library. There, + Create a campaign asks how you want to build one; it depends on who's running the game:

Play it here

The AI is your Dungeon Master. Answer a few questions about tone, region, and story, and it assembles a playable campaign — then you play, right in the chat. Add a character now, or bring your party in before the first session.

Design one to run yourself

You're the DM at your own table. The AI is your worldbuilding partner — you shape the premise, region, factions, NPCs, and hooks together, as deep as you like. Save it and you get a written brief to take with you. Saved designs sit under Campaign designs on the Campaigns screen; open one to Copy it or Download the file.

Already have a Campaign Capsule — one you saved, or someone shared? Load from Capsule pastes it in and drops you straight into play.

Your characters & the Vault

The Characters door opens your Vault — build a character once and bring them into any campaign. Every character your party makes lives here, so the whole group stays in one place. (A Vault holds up to 12.) Three ways to add one:

Build one in Worldforge

The built-in builder does the whole 2024 sheet for you — and it knows Casmoran. Pick a people and lineage, a class and its tradition (our word for subclasses), a background, then ability scores, skills, feats, and spells; it works out HP, AC, saves, spell slots, and the rest as you go, and handles multiclassing too. Casmoran's own peoples, traditions, feats, and backgrounds sit right beside the core options, each marked CAS.

✦ Create with the DM

Rather talk it through? The DM co-authors the story — concept, people, class, background, personality, ties to Casmoran — and points you to the builder for the numbers. The fiction is a conversation; the sheet is yours.

+ Import a character

Already built one elsewhere? Paste the sheet's text or drop a PDF and Worldforge reads the stats straight off it.

The builder also runs as a full-page tool with a printable character sheet — open it from the character builder link on the Main Menu (or the sign-in screen). It needs no account, so you can hand the link to your whole table: anyone can build a character, print the sheet, or download a file to bring into a campaign.

Bringing a character into play: when you start a campaign, add one with 📇 Load a character from your Vault, or import a file or pasted sheet — new characters you make along the way are saved to the Vault too. Prefer an outside tool? D&D Beyond and FastCharacter each build a 2024 sheet you can paste or import.

Roll a whole party at once

Short on time, or want a spread of ready-made characters to choose from? The party generator rolls a full group in one go — pick a size and level and it builds cohesive, playable characters, each with a class and tradition, a people, a background, a sensible starting loadout, and spells. Anchor them to a Casmoran region and they share an origin: fitting backgrounds, a regional patron, the same corner of the world. Ask it to connect them and it goes further, giving the party relationships to one another and a shared reason they're travelling together. Want just one? It rolls a single character the same way.

Companions

A character can travel with a companion — a pet, a familiar, a mount, or an ally like a hired valet. Add one from the character's sheet: give it a name and a stat block (or roll one), and a short line describing how it looks for its art. It rides along with the character into play and onto the sheet.

Explore Casmoran

The Explore door on the Main Menu opens the world to browse. Read a region's primer, meet its peoples, and dip into the Casmoran Library — the homebrew traditions, feats, spells, and backgrounds that make Casmoran its own place. The same reference is a click away mid-game: Reference opens an in-app lookup so you can check a tradition or a spell without leaving play.

Rolling dice

When the DM calls for a roll, you have your pick — and either way, you never have to do the math.

The built-in roller

The dice tray in the left tools rail rolls for you and drops the result into the chat. It uses cryptographically secure randomness — the same class of generator used for security-sensitive work — so every roll is genuinely fair, not a predictable sequence.

Your own dice

Prefer the feel of real dice? Roll them at your table and just tell the DM the number you got. Both ways work equally well; use whichever you like, whenever you like.

And don't worry about your bonuses. Report the raw number the die shows — the DM knows your character sheet and applies the right modifiers for the check, so a plain "I rolled a 14" is all it needs.

Combat, handled for you

When a fight breaks out, the DM keeps the books. An initiative tracker shows whose turn it is and the order of play. Your character sheet keeps live tabs on HP, conditions, concentration, and death saves as things unfold — you make the calls and the rolls, and it handles the bookkeeping so nothing slips.

Hearing it aloud

Want the story read to you? In the Tools rail, turn on Narrate DM turns, pick a voice, and the DM's narration plays as it arrives. Set it for one campaign or everywhere, and dial the reading speed to taste.

Scenes into art

The DM can turn a moment into a picture. In the Tools rail, Illustrate scene writes an image prompt from what's happening; Render image turns it into finished art. Pick an engine to suit the moment — from budget to premium, each shows an estimated cost, and you get a set number of renders a day. Save a favorite to a character's gallery to keep it.

To keep a character looking like themselves from one picture to the next, give them a reference: ✦ Generate reference portrait on their sheet locks in their look, and once they have reference images, Keep <name> on-model feeds those to the renderer so they stay recognizable scene to scene.

For a deeper visual canon, the companion Worldforge Atelier assembles a full look-pack you can paste into a character's visual identity — on the import card, or later at Session Close in the Adopt & Save panel. All of this is optional, and the image tools depend on your server having them switched on.

For DMs: bring it into Foundry VTT

Running your table on Foundry VTT? Worldforge has a companion module that puts its tools right on your map: AI art (scene illustrations, character tokens, props, and gridless battle maps), a character round-trip that brings a Vault character in as a ready-to-play dnd5e actor — art, gear, and companions included — player-facing “Previously on…” session recaps, and even generating a whole cohesive party without leaving Foundry. It reuses your Worldforge account and image credits, so there's nothing new to set up but a connect key. Start from Connect to Foundry VTT on the Main Menu, which walks you through the one-time install and connection.

Making it yours

Tap ◑ Theme in the top bar to change the look. There are eight palettes — warm light ones and several darks — and you can set one everywhere, or give a single campaign its own theme so each of your worlds has its own feel.

Stuck, or spotted a bug?

The 💬 Feedback button, down in the corner while you're signed in, sends a note straight to the team — a bug, an idea, or a question. The Guide (this page) and, where it's set up, a Discord invite both live in the top bar — Discord's the place for live help.