New to Worldforge?
An AI Dungeon Master for tabletop role-playing, set in the world of Casmoran.
Create a campaign or load one, then play by chatting with the DM. It narrates the world, rolls dice with you, and keeps track of your party as you go. This page covers the few things worth knowing before you start.
The one thing to know first
Your progress only saves when you tell it to. Play happens live in the chat, but nothing is written to your campaign until you close out the session:
End Session → review what changed → Adopt & Save
Leaving mid-session — closing the tab, signing out — loses that session's play. When you reach a good stopping point, hit End Session, look over the summary of what changed, then Adopt & Save. Now it's safe to leave, and you'll pick up exactly there next time.
Everything about your campaign — the world state, your party, the story so far — lives in one Campaign Capsule. Play is a loop that reads it, advances it, and writes it back:
Build a campaign with the DM. Answer a few questions about tone, region, and your character, and it assembles everything for you — then you play.
Already have a Campaign Capsule — one you saved, or one someone shared? Paste it in and jump straight into play.
Import a character sheet by pasting its text or dropping a PDF — during Start Fresh, or when finishing a saved draft. Worldforge reads the stats straight off the sheet.
No character yet? Two good free tools make one in minutes, and Worldforge imports from either — paste the sheet's text, or drop the PDF.
Thorough · account
The official builder. Free, uses the 2024 rules, and keeps your characters saved to your account so you can manage and reuse them. Best if you want a lasting, tidy sheet.
dndbeyond.com →Fast · no sign-up
Instant pre-gens, no account. Pick from a few dropdowns, click once, and you get a full 2024 sheet you can copy or print to PDF. Best when you just want to get playing.
fastcharacter.com →Either way: copy the sheet text (or save it as a PDF), then use Bring your own character to import it.
When the DM calls for a roll, you have your pick — and either way, you never have to do the math.
The dice tray in the left tools rail rolls for you and drops the result into the chat. It uses cryptographically secure randomness — the same class of generator used for security-sensitive work — so every roll is genuinely fair, not a predictable sequence.
Prefer the feel of real dice? Roll them at your table and just tell the DM the number you got. Both ways work equally well; use whichever you like, whenever you like.
And don't worry about your bonuses. Report the raw number the die shows — the DM knows your character sheet and applies the right modifiers for the check, so a plain "I rolled a 14" is all it needs.
Worldforge can author scene-illustration prompts on demand from your character's visual identity — the fixed details that keep a character looking like themselves from one picture to the next.
You build that look in the Worldforge Atelier, a companion tool that assembles a visual-canon pack for your character. Paste the pack's fields back into your character's visual identity — on the import card when you bring a character in, or later at Session Close, in the same Adopt & Save panel — and the DM's prompts stay true to how your character actually looks. The Session Close route is the easy way to fill in a character you fleshed out partway through a campaign.
Atelier can also render the pictures themselves: hand it a scene prompt from Worldforge's illustrate button and it produces the finished image — so the one tool both designs your character's look and turns your scenes into art. The whole loop takes about ten minutes and is entirely optional.
Tap ◑ Theme in the top bar to change the look. There are eight palettes — warm light ones and several darks — and you can set one everywhere, or give a single campaign its own theme so each of your worlds has its own feel.